BEHOLD! I speak on a video for the FIRST TIME!

Just a teeny insight into geometric birds from Tiger Tea on Vimeo.

Ta-da! I’m no longer a faceless, voiceless entity that everyone hopes is a big cartoon tiger. Instead, I am simply a faceless entity that everyone hopes is a cartoon tiger xD

This video comes off the back of the super-sketcher post, which a lot of people seemed to enjoy. I’ve been meaning to do more ‘geometric animals’, and my ‘making of‘ post about the process didn’t show it from start to finish. So I thought I’d try another video.

I am famously camera shy and the same can be said for voice recording too. I’m not sure how I managed to do this in one go without flailing about, screaming ‘OH MY GOD I SOUND HORRIBLE.’ But I did it. It isn’t the whole process, as the puffin was proving awkward to wrangle into something I was happy with. It’s a nice little introduction though, a little insight in to how I work in vector, creating things from scratch.

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Super-sketcher specialist

Drawing process – doodles from Tiger Tea on Vimeo.

As I grew up with a tendency to sketch on whatever I could get my hands on, I always found it fascinating that other people were so captivated by the drawing process as much as the final outcome. Are they hoping to glean some kind of technique or secret from watching it happen? Or is it like stage magic, watching something enchanting and wondering how it is possible?

Here is basically a digital version of me sitting in a coffee shop, sketching the other patrons or just generally sketching. Wouldn’t it be great if a woolly rhino and a bear walked in to a coffee shop…sounds like the set up for a joke…

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Making of…a visual novel part 1

You’d be forgiven if you immediately thought a ‘visual novel’ was akin to a graphic novel, something lavishly illustrated accompanied by some text perhaps. I would have thought the same until a few years ago when I started to play more computer games. Yes, it’s a type of computer game.

Visual novels are an interesting part of the computer game family. They’re quite accessible for players, as they often require minimal gameplay, and quite accessible to create, offering those with little programming knowledge an easy way in to creating games. That’s why I’m here.

Via Twitter, I saw a fabulous game artist (@bitmOO) post about NaNoRenO, a game jam focusing on visual novels. After shelving many wonderful plans I had for my ACE application, I plucked out the folklore idea and thought I could turn it in to a visual novel style game. A chance for me to start dabbling in making games. I’m realistic about it all, I doubt I’ll get a whole game finished but I’m aiming to get something working.

So here I am, taking you with me on my game-making mess adventure :)

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Stepping out of comfort zone (Week 4)

So it’s the fourth week in to the year (wow, it’s going pretty fast already!). This weeks new piece of work gets a post dedicated to it because it involved stepping outside of my comfort zone.

My work is bright, bouncy, usually quite organic with some real-media brushes thrown in. I don’t enjoy maths and grids and being restrained. So, what did I choose to do when I was approached with a commission based on a data city?

comfortzone1

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Making of…a small comic

So, I thought I’d share a few process pics of how I made There’s a Tiger on the Bus. It’s only a small adventure in comic/book-making but it’s a nice first step for me, I had oodles of fun with it, and I’d love to do some more :D I even got a few copies professionally printed and the colours just blew my mind! When I can afford it, I think a pro printer would be a wise investment.

Firstly, I had nothing of this idea written down (which is naughty, I know). It literally came together in my head and I drew it and amended it on the fly. I would not recommend working like this all the time or for bigger projects xD

I started with a really rough sketch. Because I knew I wanted to make a physical version that folded in to a booklet, I laid out guidelines for where the artwork could go. I also wanted nice white borders – fewer problems when it comes to printing. Originally, the little boy was going to narrate the whole encounter, so I made scribbles for text placement.

process1

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